We have a couple mesh spooky cute freebies in-world! Come by and check it out!
When it comes to RL Jozie and Shayne originate from the state of Hawaii. We've teamed up with friend Pili to open up a store centered around
local Hawaiian fashion and designs to bring a piece of paradise to you!
I'm actually VERY proud and happy with how this came out
This is actually a fairly raw image! To see the full resolution image click here.
This is actually a fairly raw image! To see the full resolution image click here.
I'm actually very excited to release this very exclusive group gift. Exclusive as in it will never be sold as a product on our shelves. In celebration of bringing on our new shopkeeper Inu, YOU can be Inu too!
A rigged mesh avatar, albeit a simple one, no bells or whistles. Merely the same mesh used for the main Inu rigged for avatars. I enjoy watching him dance around and I hope you will enjoy him too!
A rigged mesh avatar, albeit a simple one, no bells or whistles. Merely the same mesh used for the main Inu rigged for avatars. I enjoy watching him dance around and I hope you will enjoy him too!
Dancing makes Inu very happy!
As the title says, yes, we've moved the store onto the mainland. And we've also created a new store layout. Same products, different sim and store design. We're trying to create more products from scratch. Creating mesh is a time consuming process, sometimes it's just easier to use a template.
Click Here to visit us In-World.
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Here is our new Shopkeeper Inu |
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Our Gacha, we also have a new gacha |
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Narwhal Plushies, not really meant for holding but there is a free animation to hold them in-world |
Along with our Summer Beach Tunic with its' bold tribal print we have a Maxi Dress with a Honu (Hawaiian for Turtle) Tribal style design with soft gradient colors. Perfect for relaxing in, especially barefoot on the beach.
We're happy to introduce the first product of our Hawaiian Style line! It's something we're very proud of as we both come from Hawaii. What we find is that when you think of a Hawaiian print this is the most common print:
This can be bought in the souvenir section of nearly any store on calendars, bags, towels, shirts--even the uniform at those stores use different colors of this print. Target, CVS, Walgreens have a Hawaiian print uniform shirt closely resembling this one.
But there are more unique (and flowery) prints and we decided to chose a more traditional one favored by locals. Here is what we created:
This can be bought in the souvenir section of nearly any store on calendars, bags, towels, shirts--even the uniform at those stores use different colors of this print. Target, CVS, Walgreens have a Hawaiian print uniform shirt closely resembling this one.
But there are more unique (and flowery) prints and we decided to chose a more traditional one favored by locals. Here is what we created:
So we revamped our old sculpted birdhouses and birdbaths with new, adorable mesh birdhouses! I've also added two new colors. Currently available in-world and soon to be available on the marketplace. This pairs great with our sculpted chirping birds. I have actually thought about redoing the birds as well, but mesh doesn't animate as well as sculpts does.
Also, there is one special edition for group gift only.
One more thing, I have a video of how the birdhouse was created in Blender, from start to finish modeling!
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Wandering around Pandora Dreams Sim |
The Rainbow Unicorn and Tainted Unicorn are my favorites (and the rares). However, the common Plain Unicorn Horn is tintable so you should be able to modify the color.
I really would like to release mesh hair for aridoki, but while there are many videos available for modeling hair there are nearly none about modeling hair for second life. After watching many close videos I really took to this one, about modeling mesh hair the Sims, which is very close to second life.
So I attempted to create a short bob which doesn't look anything like the reference picture I chose. I started out in Photoshop, using the smudge tool and brush to create a couple of hair textures.
I had one with a straight across fringe for straight cuts like bangs and stuff. Than a more feathered and longer strand for length; and one long one with no edge for more solid pieces of hair.
I saved it as a targe with an alpha map.
Then I imported it into Blender and applied it to every plane I subdivided and modeled with. Using the textured planes really helped me visualize where I was going with the model.
So I attempted to create a short bob which doesn't look anything like the reference picture I chose. I started out in Photoshop, using the smudge tool and brush to create a couple of hair textures.
I had one with a straight across fringe for straight cuts like bangs and stuff. Than a more feathered and longer strand for length; and one long one with no edge for more solid pieces of hair.
I saved it as a targe with an alpha map.
Then I imported it into Blender and applied it to every plane I subdivided and modeled with. Using the textured planes really helped me visualize where I was going with the model.
With the Default Avatar in Blender the Hair looked kind of weird.
It looked much better in-world, but I still had transparency issues.... And so ends my first attempt.
So it's October, one of my favorite months of the year for various reasons! Halloween is my favorite holiday because it's so easy to enjoy with family, friends or just alone. I especially love it dressing up and the whole spirits return and what not >.<
I am so happy with the results so far, I wish progression was faster but making mesh takes time and effort and time.
What we're looking at is the first floor clothes area, it is mixed mesh and prims, haven't found much use for sculpts yet...
Also changing up the blog layout for a more gallery-type appeal....
And yeah.